Why Start With Fundamentals?
After working with dozens of aspiring game artists, I've noticed something interesting. Those who rush straight into advanced techniques often hit walls they can't explain. Meanwhile, students who master the basics first? They solve problems faster and create work that stands out.
Think about it this way – you wouldn't build a house without understanding how foundations work. Game design follows the same logic. When you really understand polygon flow, UV mapping, and light behavior, you start seeing solutions where others see obstacles.
Our approach focuses on building that deep understanding first. You'll spend time with each concept until it clicks, then apply it in realistic project scenarios. By the end, these techniques feel natural – which is exactly where you want to be when entering the industry.